Αναλύοντας λίγο τους χάρτες του Valorant, θα δούμε πως όλοι είναι λίγο πολύ attack favored. Αυτό όμως δεν ισχύει για τον Split, ο οποίος είναι αρκετά defender favored. Αυτό έχει ως αποτέλεσμα, παιχνίδια να κάνουν στροφή 180 μοιρών και ενώ ήταν μονόπλευρα για τη μια ομάδα, ξαφνικά να γίνεται ανατροπή λόγω του ότι η ομάδα που έχανε μεταφέρθηκε στο defending role. Για αυτόν και άλλους πολλούς λόγους, το Split θα δεχθεί κάποια ρετουσαρίσματα.
Το σημερινό patch, θα έρθει να ισορροπήσει λίγο τα πράγματα στην αρένα του Valorant, αποδυναμώνοντας τη Jett και αλλάζοντας τον επί συζήτηση χάρτη.
Κάνοντας μια μικρή αναδρομή στο παρελθόν, θα δούμε πως η Riot έλυσε αρκετά αποτελεσματικά το πρόβλημα που υπήρχε με τους controllers του παιχνιδιού, nerf-αροντας τον Omen αρκετά, ενώ δώσανε στον Brimstone ένα buff που του άρμοζε. Τώρα το πρόβλημα ακούει στο όνομα Jett. Η εν λόγω ηρωίδα έχει τη δυνατότητα να εκτινάσσετε και να πετάει ενώ μπορεί παράλληλα να κάνει χρήση smokes για να καλύψει τον εαυτό της. Γιαυτόν τον λόγο τα smokes της θα δούνε μια μείωση στο duration time τους, το οποίο θα επιστρέψει πίσω στα 4.5 δευτερόλεπτα από τα 9 που είναι.
Όσον αφορά τον χάρτη που ακούει στο όνομα Split, τα δεδομένα μοιάζουν να αμφιταλαντεύονται. Κοιτώντας στα στατιστικά του First Strike: North America, θα δούμε με μεγάλη σαφήνεια πως οι defenders κέρδισαν το 55% των παιχνιδιών που έλαβαν χώρα στον εν λόγω χάρτη. Συγκεκριμένα μια εκ των αλλαγών αποτελεί τη διαπλάτυνση της εισόδου στο B site η οποία φαίνεται να δυσκόλευε πολύ τους attackers.
Παρακάτω ακολουθούν αναλυτικότερα τα patch notes:
Agent updates
Jett
Smoke duration decreased from seven seconds to 4.5 seconds
Map updates
Split
Increased the width of the B Main doorway
This should make the space easier to navigate for attackers and make it more difficult for defenders to stall Attackers in the choke point, according to Riot. There is a crate for attackers to utilize on the other side of the doorways as cover, which allows for utility to be thrown into the site from a new angle
On top of the changes to B Main, there is an additional trash pile placed in the corner to prevent defenders from hiding in too deep a nook
This creates a new angle into B Main when standing on the new object
Increased Spike plant zone boundary
This allows a new Spike plant location for attackers to defend from within B Main
New material stack for cover in B Site that allows you to isolate angles more effectively
This also breaks up a vertical 50/50 angle when peeking into the site from B Main
Reduced depth of this corner to allow pushing into defender spawn with more safety
Removed this cubby near defender spawn to allow pushing through this area more safely
Increased the width of the Vent Room entrance
Added a sloped wall in the Vent Room, which removes a 50/50 check when entering Vents from Mid
The new sloped wall also protects you from wall penetration coming from Mid
Simplified the Ramen/Scuttle Crab area
This should make the map feel more open and allow you to push through and clear this area without having to rely as heavily on utility
Reduce depth of cubby in Sewer to allow pushing through this space more safely
Increased the width of the doorway to A Tower and reduced safety of defenders in A Tower
This change should increase the value of controlling A Ramps
Adjusted angle of sloped wall
This allows the back corner to be cleared slightly earlier from attackers. This angle is still safe from the A Tower, however, you can now successfully clear this spot by stepping out onto the Rafters without having to drop down towards site
Adjusted wall depth near Screens, which allows you to move out of Screens more safely without the use of utility
Competitive updates
Added ability to hide custom game results from Match History
Social updates
The Add Friend button now exists for teammates only, and the option of adding enemy players has been removed
Any teammates with privacy/streamer mode enabled will not have the Add Friend button near their name
Queue restrictions for AFK-ing in-game and during pre-game have changed
Bugs
Fixed an issue with rank promotion and demotion indicators overlapping players rank on the Career page
Fixed a bug that would cause either a Radiant icon or an error message to show during the End of Game screen instead of the correct rank details
Fixed a bug where Reyna’s Leer would not display on the minimap correctly
Fixed a bug where credits wouldn’t be properly refunded after selling a gun that a teammate bought
Fixed a bug where offscreen flash VFX would display incorrectly
Fixed a bug where Phoenix’s starting location would briefly be displayed on the minimap after being killed in Run it Back
Fixed issue where Omen’s reforming VFX didn’t line up with where he actually appeared when using Shrouded Step
Fixed Jett being able to trigger the defuse sound while dashing
Fixed Omen being able to trigger the defuse sound while teleporting
Fixed issue that caused Yoru’s Fakeout decoy to persist in the world after his death
Fixed issue where Raze’s Boom Bot could be placed through some walls
Fixed issue where Omen could have his gun equipped while forming during From the Shadows
Resolved Regrowth’s number UI not updating as Skye used the ability
Fixed fire rate stacking issue when a player is in one Brimstone Stim Pack while another ends
Fixed Skye not properly showing the callout region she’s in
Φωτογραφίες από: Dotesports.com/Via Riot Games
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